![]() This one showed the GLA using the particle cannon on its creators, effectively sawing the US aircraft carrier in half. After using GLA troops to capture two separate areas, one of which contained a US particle cannon and another of which contained power plants to fuel the superweapon, the game once again switched to an impressive ending cutscene. In another mission demonstrated to us by Harvard Bonin, the senior producer on Zero Hour, we watched as he took control of GLA forces in the Mediterranean that were being harassed by a US aircraft carrier. This paved the way for the mission's final cutscene, which showed off a B-2 stealth bomber dropping a big payload of bombs to finish off the base. The train then rolled right into the heart of the GLA nuclear missile base, where we popped out and destroyed the defenses and stinger installations. Using a huge force of paladins and the overlord, we steamrolled over the GLA defenses at the train station, where we loaded up our tanks and infantry into a train. ![]() Taking a little detour, we found a stash of derelict Chinese military hardware, including an overlord tank, which we quickly outfitted with the healing propaganda speaker. ![]() We started by making our way over to a GLA train station, destroying pockets of resistance along the way. After watching a cutscene that showed the GLA firing a nuclear missile at a US military base, we got the opportunity to give the terrorists a little payback. The mission we played put you in control of United States forces. The game, which is in development at the EALA studio based in Los Angeles, is called Zero Hour, and it includes a new, 15-mission campaign, 25 new multiplayer maps, and a new single-player mode called Generals Challenge, as well as new units, structures, and upgrades for all three of the original game's factions. We got a hands-on look at the upcoming expansion pack for Command & Conquer: Generals at today's Camp EA event. ![]()
0 Comments
Leave a Reply. |